EDC: Every day coding.
A tour of the languages, SDKs, and architectures I reach for day to day — and why the stack keeps shifting.
Read →Dev notes, build logs, and the occasional hobby ramble. Two feeds — one keyboard, one brush.
Vampire Counts for Warhammer: The Old World
Read on BristleForge ↗A warm, earthy speedpaint-heavy recipe for Beastmen — reddish skin, natural fur and horns, and weathered metals, finished off with fanatic highlights and a bit of AK fluo for the eyes.
Read on BristleForge ↗A zenithal-primed speedpaint recipe for Grand Cathay — teal and yellow robes, peachy skin, and weathered metals, all layered up with Fanatic highlights.
Read on BristleForge ↗The Children of the Star Gods
Read on BristleForge ↗Ash Wastes Nomads gang for Necromunda
Read on BristleForge ↗Some of my Warhammer: The Old World Dwarfs
Read on BristleForge ↗Squat Prospector gang for Necromunda
Read on BristleForge ↗Early last year I worked on an Iyanden scheme for my Aeldari
Read on BristleForge ↗Some overly bright (in colour) Night Gobbos for Warhammer: The Old World
Read on BristleForge ↗A mixed-speedpaint sea-green armour scheme for Horus Heresy Sons of Horus — zenithal-primed and finished with gold trim, scratched battle damage, and glowing fluoro eye lenses.
Read on BristleForge ↗